
Business Management Book Store > Business Management books beginning with S
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Secrets of the Game Business, 2nd Ed. |
Author: Francois Dominic Laramee
Published: 2005-04 |
List price: $39.95
Our price: $26.37
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As of: January 07th, 2009 10:05:32 PM
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Customer comments on this selection.
used for research I bought this book as research for a class, but it was not as informative as the description led me to believe.
It's a good book if You know nthing about marketing and management side of gamebusiness I would say that if You are planning to take part in Gamebusiness this is the first book best to read: it gives You the sense of how homplicated on a marketing side, on a game success side business is. I'd say that After Ive read it I got a little bit scared of spending my time in game business. There's also a chapter that is called smt like: Don't try to Compete with half-life 2 - haha that killed me! But I have studied management in UMISt in Manchester and the book lost all my interest after Ive read exactly half of it: All i did then is list the topics and only read what is particularlyt interesting to me. This book is talking broadly and veen though it gives examples of some downs and ups it gives little info on how to solve in particular some of the problems! It just says: do this do this do this but it really does not specify very concrete things like e.g. what step # 1 involves (it would ahve been nice to aleast add tables that include the very specifics of development). e.g. it says step #3 is process (but it does not specify that engine is made here and so on) basically its more managerial and is very low suited book for individuals who wnat to make games in small groups or alone. But for non freelancers it does give good overview of teh business!
How to Start Your Own Gaming Software Company Note the title carefully, this book is about the Game BUSINESS. It is not a programming manual, it is not on how to design games, it is about the business aspects of the gaming industry. It is written by professionals in that business.
This book is a collection of some twenty-six essays written by professionals in all aspects of the game business. They are broken down into five sections:
The Game Business Then and Now
Publishers and Developers
Startups
Bringing Games to Market
Managing Game Production.
The essays vary in quality and content. Some are much better written than others, some don't seem to have much in either quality or content. All in all, a professional in the gaming industry probably knows all this, but that's not who the book is for. If, on the other hand, you are thinking of starting a gaming software company, there's a lot here.
This is the second edition of the book, updated and expanded.
Great for the startup developer! There is a review already on here claiming that the book is poor because he was an industry veteran and the book didn't teach him anything new. I find that rather like picking up a 2nd grade "learn to read" book and claiming that it is not valuable because you already know how to read. Obviously this book is not targeted to industry veterans.However, the book IS targeted at people who are new to the game development industry and want to know it works from a business, legal and production standpoint. In that role, it performs admirably. The writers are all established voices in the industry and share their insight well. As the president of a small development studio, I have 7 or 8 little flags poking out of the top of my copy for topics that I want to reread or reference once in a while. I believe that the book will be of help to anyone thinking of starting a new studio right up through their first year of business. As long as you believe that your time is worth money, the price of this book it is worth spending so as to save yourself the time and headache of trying to figure it out on your own.
Save your money I wouldn't say there are any secrets in this book. I'm an experienced product and marketing manager in the high tech industry. There was some interesting information that pertained to licensing terms and some breakouts of budgets, that was it. Definitely not worth $32. Maybe half the price.
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